I work in the grey areas between and across Art, Science and Technology, instigating enquiry-led processes that are often participatory in nature.
I'm primarily interested in issues around interaction: how we interact with spaces and landscapes; how we interact with each other; and how we interact with objects. Typically I will instigate a starting point and a mechanism to support exploration and criticism.
My practice encompasses locative and digital media, walking, performative actions in public spaces (in turn including pervasive games), installation, physical computing and collaboration. I rarely work in isolation, preferring instead to work in response to a particular location, context or conversation.
I co-founded BARG (pervasive games network) and fizzPOP (hackspace - creative use of technology) to feed the ecosystem within which I operate, working extensively to establish networks, develop audiences and manage events.
Work is currently being guided by the (evolving) Splacist manifesto.