early version of interface idea in flash:
built last week - using data from cosm.com - testing sample API
nice, clean - interesting data-feed: - only updates every hour:
interesting show of exhibition talking about 'space' - studio space - and the ma students reflecting on what it means to them... I am redefining what it means to have a 'studio' - and increasingy my perception of that space that the various artists referred to - and the way they use it - to reflect, to paint, draw, meditate, create.. is out here - it is not location specicific..
I can, or could, have, created various spaces that satisfy some romantic artistic idea of what a 'space' should be - and I create an increasingly pleasant personal space - where I love to go and create.. But the actual space, the space I am working out via this course, has nothing to do with bricks and mortar, more to do with a space in my head...
And I wonder, as a collective, as a community group, wheather increasingly this might be the model we use to create stuff - 'pop-up' is a phrase I keep hearing - so groups of people, facilitated by instant communication, creating spaces to do stuff - and then moving on somewhere else...
of course this flies in the face of your traditional Auerbach/ Picasso/ artist - so attatched to space, in fact it could be argued that there spaces, their environments, are in some ways more interesting, more relevant than the art itself...
And then I think of Steve Berry's comment - about seeing a Leonardo drawing - and tears rolling down his face - the simple, incredible power encapsulated in a drawing...
And also Phil talking to me about the 'gift' - the offering - probably asks this of all the students, but it resonated with me - what am i offering and who am I offering it to, and the realisation that I don't know...
My brain and creative process is so hard-wired now to the end-user,; creating something sexy enough, and useable enough, that the punter will hit 'buy' - or come back to a web-site, or app...
But what of the story ? My story, the stuff I want to say? What I spend most of my time doing is working on structures, programs, data-sets, the machines, techniques of distribution and delivery - but what story am I telling - and to who...?
Which brings me onto another, memorable meeting - funny how these little nuggets of conversation stick in your sub-concious - Sarah - saying to me - 20 years ago - in response to my dialogue about masculinity, and its place in the world; "who cares?" - and I think in answering that question I've come up with some of my best work, best solutions to artistic and design problems...
In fact, getting to that question, is often what I find myself doing as a designer, as a commercial creative, or as I increasingly find myself - a creative facilitator...
well, thats it - for now - gonna spend an hour trying make blobs fly accross the screen of my iPad - then eat something, go back to my Totnes space, and go to bed - the money and work anxieties I have had suddenly not so important as my artistic self is galloping wildly in this expansive landscape of possibilities..
I have always been captivated by the ever-changing nature of the sea, especially those strange, reinvented objects one finds scattered along the tide line that Nature has handed back to us.
Just like the gnarled piece of driftwood, or smoothed bead of sea glass, I am in awe of the journey that these objects have taken and the mysterious underwater forces that have acted on them.
These unfamiliar fragments have been decoupled from their intended context, washed clean of their original significance to be deposited, handed back to us as detritus, tell tale fragments of our daily lives.
The power of the tides, a force that will continue long after we have gone is an age old rhythm, governed by the gravitational forces of our own solar system. At the opposite end of the spectrum, we have our insignificant items that are lost to the sea, to be transported, changed and deposited, never to speak of their violent journey beneath the waves, which are no more than tattered signifiers of a previous life on land.
It is this age old natural process that I will be experimenting with in my residency at North Hertfordshire College. By securing ceramic objects in the cosastal zone to experience the humbling force of the ever changing tides, they will draw attention to our own insignificance as a race when faced with such power. It is those remnants that lie transformed, littered along the shoreline that I take inspiration from.
Objects will be made from a variety of clays with contrasting textures and shapes – some forms functional, others more abstract.
I keep returning to the following quote by Heraclitus which seems to stand at the heart of this work:
‘Everything flows and nothing abides, everything gives way and nothing stays fixed.’
The AA2A at Chelsea has gotten off to a slow start, awaiting inductions etc. But I feel I have all I need now. The access to the library and archive, equipment and edit suite is pretty much all I need, with the addition of booking out spaces for filming and performance.
Much of this will come in the new year, considering the term is now over.
There are some great spaces I'd like to put forward proposals for using, and I'm crossing my fingers for some results.
The sound piece is coming together slowly (juggling a job and a group project at the same time as this residency is proving challenging). I have edited down 1.5 hours out of the 4 so far, collecting the bits that are of interest.
- Giving people a Lapyan (sp) in business. An incentive.
- Positive atmosphere without necessarily giving a reward vs. Negative atmosphere but giving a reward (bonus, etc)
- People prefer ego strokes to pay increases
And many other big topics. I will elaborate and show examples as the edit becomes more solid. I will be combining with other sound works, and potentially my own recordings when it begins to take shape.
RIght, well I am just getting the hang of my profile so time for my first blog! There was a great talk conducted by Beth Bramich a couple of weeks ago, who explained to us about The Wasteland Sculpture Park that she is part of. This project is all about placing something within, or using a wasteland space in different ways. Beth is currently working in our screen printing studio, making prints of proposal ideas. She is currently asking for proposals for her 'Wasteland Sculpture Park Publication', from students and others so anyone who is interested should get in touch!
She helped organise 'The Games' through The Wasteland Sculpture Park, which was a day of activities taking place simultaneously in Nottingham and Berlin. In Nottingham they were playing a rounders tournament and in Berlin they had an obstacle course! For more information visit:
Overall, a fascinating talk about utilising space and organising public events.
Been a little while since I last blogged however it has been very hectic (as I'm sure it has been for most Fine Art students) as I have been getting work ready for the assessment deadline which was last Friday! I will put up some photos of the work I submitted soon.
Over the last week Sandra and myself also hosted a couple of informal AA2A Q&A sessions, hopefully the links below will make the sessions available for download. Unfortunately they are a little quiet and best listened to through head phones. There wasn't an overwhelming turn out from students however I think that hopefully people will listen to the recording.
Very generally we discussed work, art work and life. Please feel free to have a listen (just copy and paste the link into your address bar) and let me know if the links don't work!
Hello all, I have just uploaded images of my project so far here at Staffordshire University.... so please take a look - I hope you find it interesting! This is such a fantastic opportunity and it has come just at the right time for me (It's making me think about applying for my masters). I Am using the time here to rediscover different processes that I havent used since graduating from the Glasgow School of Art in 2010 and feel that my work is really moving forward and that I am regaining my confidence as a Designer.
Time is however flying and I have so many ideas that I would like to take forward after christmas... so please watch my progress - it would be great to hear from anyone who has ideas or comments.
Today I went to see Hannah Dargavel-Leafe, one of the artists on the AA2A project at Manchester School of Art. Hannah studied BA Sculpture at the Manchester School of Art, graduating in 2010 and now has a studio at Rogue Artist’s Studios in Manchester.
Hannah is an incredibly talented artist who has exhibited at International 3, Bluecoats in Liverpool and ICA in London. In addition to being part of AA2A she also carries out freelance work. She was initially introduced to the AA2A project through friends who had been on the scheme before and wanted to gain access to facilities within the university.
While on the AA2A project the focus of Hannah’s work is the peripheries of the city and the changes taking place in these localities, focusing on the structures of scaffolding, cranes and billboard supports which create a constant skyline of the city. She takes inspiration from elements of the structures, pulling them apart and creating drawings using computer-aided design (CAD) software, which are then fabricated using a 3D printer.
I thoroughly enjoyed meeting this artist today and am excited and intrigued to follow how her work develops!
To find out more about her work visit:
and to find out more about the AA2A scheme visit:
Pefection of an object made- what if it is an illusion, a tv prop that has to fool us into believing its substance may be other than we think. A hologram? An article that only exists in our senses? http:/